Tegnemaskin · Blender / PBR

3D Models & Visual Concepts

Realistic PBR props and characters for visual development, references, game-modding and project planning. Assets for building scenes and prototyping ideas.

What you get

Game-engine friendly, ready to drop in

Built for indie development, modding, planning and early-stage production. The focus is function and visual clarity, not AAA studio standards. Every purchase includes free future updates.

.glb + .blend

Import the .glb directly, or open the native Blender file. Textures come zipped.

1K–4K PBR

Packed or embedded textures, neatly packed UVs, a simple and widely supported workflow.

<20K verts

Character meshes rarely go above 20K vertices. Light enough for VR and real-time scenes.

1–10+ materials

From a single material on small props to ten or more on larger assets.

Metric scale

Real-world dimensions and poly counts are listed on every product page.

Free updates

You get notified when a new version of a model you own is uploaded.

Full details →

Gallery

Selected work

Hard-surface vehicles and props, plus humanoid characters. Click an image to view it large.

A Tegnemaskin model imported in Unreal Engine 5

Import glb

From download to scene in a few clicks

This is how I import .glb files to check quality: rendering artifacts, UV errors and mesh integrity.

Godot 4 Native .glb import, no plugins. Embedded textures and materials come in automatically.

Unreal 5 Import to /Models and turn off Recompute Normals, Recompute Tangents and Build Nanite.

Unity 6 Install com.unity.cloud.gltfast, then drag the .glb into Assets.

Read the full guide →
One of Ronnie's character avatars

About

Hi, I'm Ronnie

Senior Visual & 3D Designer. 30 years of design and illustration, 15 years in 3D, and the last four building characters for VR. Open to commissions.

Background, tools and how I work →

Commissions & shop

Need a model for your project?

Custom work and pre-made models for preproduction, references, game modding and animation.